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➡️ No Racism.
➡️ No Spamming.
➡️ No Promoting Servers outside of EliteArk (i.e. sending Discord invites to other servers, streaming non-EliteArk servers in the Discord, posting videos with any non-EliteArk content in the Discord, etc).
➡️ Keep Trash talking to Salt Channel or DMs.
➡️ No tagging team members (unless the Pinned Message in that channel specifically allows it).
➡️ No posting DMs or screenshots of other Discords (i.e. leaking tribe Discord conversations).
➡️ Personal Attacks are not allowed by any means (i.e. attacking someone for their faith/nationality/sexuality, leaking someone's address, posting pictures of another user, etc).
➡️ Accusations against our team will not be tolerated.
➡️ No impersonating team members.
➡️ Nothing against Discord Terms of Service (i.e. no talk of illicit substances, no hate speech, etc)
Punishments for breaking the Discord Rules can include warns, temporary mutes, mutes, Discord bans or in-game bans at the team's discretion. These rules also apply to in-game chat as it is broadcast via our Discord.
➡️ No racism or verbal bullying in-game including any slang variants. Zero tolerance. This rule will be taken very seriously. You can PvP and trash talk while keeping it fun and not getting personal and nasty. Be smart, zero tolerance is in effect for this rule.
➡️ Exchanging and/or offering real money for any in game items, bases, points, lootboxes etc, whether serious or joking will get you perma banned and both parties points/boxes wiped. Furthermore, Exchanging services or other 3rd party software or programs for any items, points or real money will be bannable.
➡️ No scamming. Trades must be done via the EARealm Marketplace.
EliteArk Server Rules
⭐ Rules can be added and changed or altered at any time, be sure to check up frequently.
⭐ Repeated attacks on fresh spawns will get you banned without notice.
➡️ No hacking or abusing any game bugs and exploits or plugin/mod bugs and exploits. Excludes Mesh Biting.
➡️ You are only allowed to change tribe name once per season.
➡️ No head glitching using structures. You cannot build so you can shoot without being vulnerable to being shot yourself (i.e. crop plots, fridges, ramps, etc.)
➡️ Bases that have not had a tribe member render them within 72 hours get auto-decayed. No exceptions.
➡️ One character per player per cluster. No second accounts or account sharing.
➡️ Tribe name, tribe owner AND tribe members must be the same on all maps. Trading, PVE (i.e. OSDs/Ascensions/etc) and open world PVP with multiple tribes is allowed.
➡️ On Trios ONLY: no open world teaming at Extinction OSDs/Element Veins. You can still counter them but it must be 1 tribe vs 1 tribe only.
➡️ Any dino lost due to patches, lag, mods, bugs etc. will not usually be replaced. Dino replacement may be considered on a case by case basis. An admin will assess the situation and determine if it will be replaced via Discord Ticket. Any item or BP will never be replaced due to too many people falsifying what was lost, please don’t ask.
➡️ ORP can only be placed at your base, never at a fob. During the first 72 hours of a freshly wiped map this rule is not enforced.
➡️ PVE only works inside your ORP radius. You must place/set your ORP to benefit from PVE.
➡️ Tribes who have PVE are not allowed to raid. This includes if you're in PVE on ANY map - not just the one you're raiding on. Raiding while your tribe has PVE will result in immediate removal of said PVE and potentially further punishment. The tribe leader can type /pvp in-game to end the PVE early. Once your PVE is disabled you cannot receive it again unless your tribe is badly raided.
➡️ You may not attack tribes who have PVE i.e. Drain turrets, PVP tribes at their protected bases, set up a FOB before protection expires, etc.
➡️ Tribes with PVE may defend their base within render distance of their base. IE clear fobs, destroy turrets that block them from leaving, clear structures that stop them from building, etc.
➡️ Insiding is HWID bannable across our network. Substantial evidence must be provided to show that insiding has taken place. WE DO NOT REPLACE ANY ITEMS STOLEN OR LOST DUE TO INSIDING. YOU INVITED THEM, YOU TRUSTED THEM. The tribe leader must give permission for you to take anything when leaving your tribe, even imprinted tames.Everything farmed, looted, tamed and bred while in a tribe belongs to the tribe. To receive support with Insiding you MUST have the same Tribe Owner on all maps - even maps you only fobbed on.
➡️ Your in-game name and tribe name must be alphanumeric - no symbols or smiley faces.
➡️ Three bases per tribe per map. (This is three separate locations. Multiple buildings within the same vicinity count as one). Any fourth base found will get automatically deleted without notice. A base is considered any structure, including teleporters, greenhouses, etc.
➡️ Absolutely no building within the mesh.
➡️ NO meshed structures or turrets. This includes meshed foundations, pillars, ocean platforms, etc. Your structures must be easily destroyed by an enemy placing C4 onto it. Mesh turrets are any turrets shooting through terrain (i.e. inside a cave to outside the cave). It is YOUR RESPONSIBILITY that none of your turrets shoot through the mesh.
➡️ No building or aggressive dinos whatsoever @ any of the following locations:
- Wyvern egg nests, scar, Magmasaur Egg spawns, or wyvern cave
- Obelisks/City Terminals
- Player spawn locations
- Ragnarok Pearl Cave
- Ragnarok Lava Golem Cave
- Ragnarok Ice Queen Cave
- Ragnarok Lifes Labyrinth
- The Center Jumping Puzzle
- Genesis Volcanic Cave
- Crystal Isles Honey Cave
- All entrances and exits to caves listed above
- Extinction World Border (e.g. unfobbale locations above King Titan Terminal)
- Extinction OSDs or Element Veins
- Valguero Aberration Zone entrances
- Aberration surface and green surface entrances (red surface and blue surface entrances are allowed to be built in)
- Genesis - Mission Zones (including base locations ABOVE mission zones)
You must not block underwater drop spawns or prevent players from obtaining them (including where they spawn on Lava Island on The Center, entrances to the Valguero deep sea and Crystal Isles tunnels)
Any bases/structures/dinos found in these locations will be removed without warning.
Building in locations not specifically listed above is permitted.
➡️ NO teaming through building. One tribe per cave. If your tribe's base is benefitting from defences of another tribe then both tribes will be punished (i.e. only one tribe in Center North Ice Cave). This includes if the defenses of another tribe don’t leave room for you to be fobbed from one or more directions.
➡️ No open world structures - especially turrets, tek forcefields or gates. The exceptions are beds, transmitters, taming traps for wild dinos, Plant Y and C4 traps. Open world structures will be removed without warning and lead to tribe punishments.
➡️ ZERO SPAM OF STRUCTURES UNLESS AT BASE AND FOB. NOT IN OPEN WORLD PVP, RANDOM ETC. Spamming of structures is only allowed at a base or fob.
➡️ No abusing no collision to spam structures inside of each other for the purpose of base defense. For example, vaults spammed inside each other at a crouch point. Structures like vaults should not overlap each other. The exception is when vaults are stacked vertically, like vault dropped turret towers.
➡️ Base/Turret Tower spam is allowed in a 20 foundation radius. A turret tower must have at least 40 turrets to count as a turret tower for extending spam radius. You have 12 hours after a raid is concluded to fix your spam or replace the tower.
➡️ EXCESSIVE SPAM will NOT be tolerated. Admins will deem what is excessive.
➡️ No using vacuum chambers on land. Furthermore, no using them outside their designed intended use to be able to build underwater or to block radiation damage on the Aberration map. At least one side of SS Vacuum Compartments must remain closed so the chamber can be legitimately damaged/destroyed. Floating vacuum structures underwater are allowed as long as they are FULLY underwater. Air-trapping water dinos is considered outside of intended use and will result in punishment.
➡️ No using any building exploits in order to gain foundational support from anything other than the terrain itself. This includes using the world border for foundational support.
➡️ No building in areas you need tricks to get into. Tricks include knocking yourself out, tek suit/glider suit access only, ptera c-spin at just the right spot, grappling hook, ziplines, only megalania/pelagornis/ovis access, etc.
➡️ YOU MAY ONLY FOB ONE TRIBE AT A TIME ON EACH MAP. This means an attacking tribe can leave their fob up at your base if they were raiding you and intend to return to the raid, but cannot set up a new fob on someone else until it is taken down.
➡️ Fobs for any purpose other than attacking an enemy base will be removed without warning and can lead to further punishment. This includes fobbing your friends to protect them, fobbing a base you intend to purchase or otherwise loopholing the rule preventing fobs from being disrupted. Admins will deem what is a fob.
➡️ If you wish to raid or defend with a different tribe you must leave your old tribe on all other maps.
➡️ NO teaming to attack or defend a tribe at the same time. Raids are 1 tribe vs 1 tribe. Any interference by a 3rd tribe at a raid is considered teaming. Proof of interference can include screenshots, clips and/or tribe logs. It must be clear the interference is at the raid.
➡️ NO coordinated raids. For example, having two tribes attack a single tribe at the same time at different bases, having 1 tribe fob immediately after your tribe has left, having your ally fob the tribe’s main base who just fobbed you, etc. The burden of proof is on the reporting tribe. Multiple reports of the same tribes coordinating raids will NOT be treated as coincidence.
➡️ NO counter raids. NO disrupting anyones raids in any fashion. No attacking fobs, sniping fobs etc. You must have a fob placed to benefit from this rule (At least 10 turrets within render of enemy structures). Fobs unrendered for 6 hours+ may be countered regardless of size. You MUST have proof of your fob to report countering. You MUST have proof of turret count and/or render time if you counter a fob to avoid punishment.
➡️ Fob spam is less strict than base spam but must be reasonable. A fob must have at least 10 turrets and be within render distance of enemy structures to count as a fob.
➡️ During the first 72 hours of wiped maps Teaming is enforced less strictly in the context of fighting for a base location.
➡️ NO tunnel builds. This includes building foundations below or above a base in order to build walls up/down and then tunnel with ceilings and walls to the base walls in order to avoid turrets while negating enemy building radius AKA the exploit that allows you to build next to an enemy building when you aren't supposed to. Building a tower/structure next to a base for the purpose of soaking turrets is permitted.
Platform Dino Rules
➡️ You may block the rider provided your structures do not create turret line of sight to prevent the dino from taking damage. The only structures allowed on platform dinos are:
- Foundation, Walls (1 high only), Ceilings, Doorframes, Doors, Ramps, SS Vaults, Cannons
No making a "box" around a Dino or down the sides that is greater than 1 regular sized vanilla wall or ramp in length.
➡️ Destroying structures through the mesh is forbidden. This includes using Meks or Titans. Using Gigas or other dinos to attack tames/players is fine. Build in rat holes or easily mesh hittable locations at your own RISK.
➡️ Stacking dinos is forbidden. This includes using snow owls, transmitter, raising babies on top of each other or other methods to place many dinos on top of each other due to the lag it creates.
➡️ Tribes causing server performance issues (lag, crashes, etc) will be banned without warning.
➡️ Punishment for breaking the rules is at the sole discretion of the Admins. Punishments will differ based upon the rule you broke, your intent and if you have broken rules before.
➡️ The whole tribe will be punished for an individual's actions when the person responsible is unclear.
➡️ Punishments can include warnings, reduction of damage/harvest for your tribe, character deletion, dino/structure wipe, EliteArk currency wipe (points/lootboxes/coins/etc), temporary ban or permanent ban (including HWID ban).
➡️ False reports, especially ones that waste significant admin time, will lead to punishment for the reporting player.
Last Updated: 26th March 2021
Notice Someone Breaking These Rules?
It is your responsibility to report rule breaking within a reasonable period of time.
For enforcing the rules the Admins rely on:
- information provided by players in tickets;
- information provided by plugins; and
- information they collect themselves such as via Spectator Mode.
If you notice someone breaking a rule please make a Ticket via Discord to report it. For your ticket to be actioned quickly it is vital that you provide as much evidence as possible to support your claim. For example, screenshots or video showing what the player is doing. A screenshot showing the in-game name of the offending tribe/players. Etc. If insufficient evidence is provided the admins often cannot take any action so please provide to much information rather than too little.
If you are banned it is only after significant evidence has been received by the admins. Bans are not made lightly and very rarely by mistake. If you wish to discuss a ban please make a ticket via Discord including your Steam ID and the admins can discuss it with you.